#ifndef _RENDERMII_
#define _RENDERMII_
void initmii();
void rendermii(int selectedmii, int miieyes, int miimouth, f32 x, f32 y, f32 rotate, f32 scalex, f32 scaley, s32 opacity);
void GRRLIB_BuildMii(Mii mii, const int miiblinks, int miieyes, int miimouth, GRRLIB_texImg* tex);
#endif